DWG RG-S2525Server sheetchecked 11m ago
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
Online EU 185.248.134.200:28014 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:01 UTC1h ago | – | – | running | 0 |
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | – | 3 |
| Wed 14 Oct, 19:21 UTC14d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW27d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC36d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online now?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is up at this moment. About 5 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked stable in the figures recorded?
The last 48 hours give an average of 30 server fps and a floor of 24. Counted at its highest: 97,000 entities, buildings, deployables and the rest of the world included. 2,478 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
In Europe Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.248.134.200:28014 is its address.
What Rust version is recorded for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Rust network protocol 2636 and build 169638 on Linux: that is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
At the last refresh, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked recorded 5 players across 25 slots. Averaged across seven days, the player count is 2, with a peak of 12. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 9 players.
In the rankings, which position does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked hold?
The same seven-day player-hour count places Raichu Staging | F1 Spawn | Noclip | DLC Unlocked at #972 within Europe, #2,525 across all ranked servers and in the top 11% of them.
Wipe times
What happens on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on the day of a wipe?
At their busiest, its recent wipes drew 25 players on average. At 8 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 75% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
On Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, when do wipes occur?
There is no next wipe to predict at Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 1 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
No gather rate is stated in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. It appears under Community in the server browser. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
Which map has Raichu Staging | F1 Spawn | Noclip | DLC Unlocked loaded?
Seed 201026 and size 4,000 define the procedural map Raichu Staging | F1 Spawn | Noclip | DLC Unlocked generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: Europe servers, plotted, Rust build servers, plotted live, Rust creative servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
On Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, what is meant by each tag?
Tags published by Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp25 (Max players): The slot count is 25; ts8 (Group limit): The default team size of 8 applies; v2636 (Protocol): Join only if your game is on protocol 2636; cs169638 (Build): The game build is 169638; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Design and practise bases here; EU (Europe): The server browser lists it under Europe; sc1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The same operator most likely runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track, since all publish a raichu.tv hostname.
Connect
What is the way to connect to Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Connect with client.connect 185.248.134.200:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/rustality is its website.
Server tags
Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169638,sc1,ts8
Game
gmrust
mp25
ts8
v2636
cs169638
ptrak
$r?
Difficulty
^v
Gameplay
^c
^k
Region
EU
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
