DWG RG-S1082Server sheetchecked 6m ago
ShockRust | Build Обновление
Online 185.207.214.212:35300 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for ShockRust | Build Обновление, and is it up?
Right now, ShockRust | Build Обновление is recorded as online. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of ShockRust | Build Обновление show?
58 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 20,402 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,746 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is ShockRust | Build Обновление hosted?
Its name points to Europe, though ShockRust | Build Обновление publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.207.214.212:35300 is its address.
What Rust version is recorded for ShockRust | Build Обновление?
The platform is Linux and the version is Rust network protocol 2556 and build 104046 on ShockRust | Build Обновление. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for ShockRust | Build Обновление?
Current player count on ShockRust | Build Обновление: 24, of 50 slots. The seven-day mean is 8 players; the peak over the same period is 46. The 48-hour peak falls at 16:00 UTC, averaging 22 players.
In the rankings, which position does ShockRust | Build Обновление hold?
Within the top 5% of all ranked servers: ShockRust | Build Обновление at #1,082 for player hours, seven days recorded.
Wipe data
On ShockRust | Build Обновление, when do wipes occur?
Too few wipes are on record for ShockRust | Build Обновление to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 131 days 3 hours ago the current world was made.
Settings
Which rules and settings are recorded for ShockRust | Build Обновление?
No gather rate is stated in the name of ShockRust | Build Обновление. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for ShockRust | Build Обновление?
Size 3,000 with seed 1337: that is the procedural map ShockRust | Build Обновление runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain ShockRust | Build Обновление?
On Rust Graphs, ShockRust | Build Обновление is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10.
Which meaning is attached to each tag on ShockRust | Build Обновление?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; v2556 (Protocol): Your game must match protocol 2556 to join; cs104046 (Build): 104046 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ShockRust | Build Обновление publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is ShockRust | Build Обновление joined?
Enter client.connect 185.207.214.212:35300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://shockproject.pro is its website.
Server tags
Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp50
v2556
cs104046
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.