DWG RG-S15409Server sheetchecked 14m ago
AU/NZ Rust-eze
Online OC 116.90.73.229:49025 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC25d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for AU/NZ Rust-eze, and is it up?
AU/NZ Rust-eze is up at this moment. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. First seen by Rust Graphs on 13 September 2026.
How does AU/NZ Rust-eze perform, as measured?
29 server fps on average over the last 48 hours, and never under 16. Counted at its highest: 95,709 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,855 MB. Players feel low fps and a climbing entity count as lag.
In which location is AU/NZ Rust-eze hosted?
With its OC tag, AU/NZ Rust-eze lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 116.90.73.229:49025.
On which Rust version is AU/NZ Rust-eze running?
Rust network protocol 2634 and build 166586 on Windows: that is what AU/NZ Rust-eze runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on AU/NZ Rust-eze?
Current player count on AU/NZ Rust-eze: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is AU/NZ Rust-eze placed?
The same seven-day player-hour count places AU/NZ Rust-eze at #180 within Oceania, #15,409 across all ranked servers and in the top 69% of them.
Wipe times
What happens on AU/NZ Rust-eze on the day of a wipe?
The recent wipes averaged a busiest count of 4 players. At 16 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for AU/NZ Rust-eze?
AU/NZ Rust-eze's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 15 hours ago.
Rules and settings
What settings and rules apply on AU/NZ Rust-eze?
No gather rate is stated in the name of AU/NZ Rust-eze. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for AU/NZ Rust-eze?
AU/NZ Rust-eze runs a procedural map of size 4,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does AU/NZ Rust-eze appear among the Rust Graphs lists and filters?
These Rust Graphs lists include AU/NZ Rust-eze: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on AU/NZ Rust-eze?
Tags published by AU/NZ Rust-eze, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is AU/NZ Rust-eze joined?
Connect with client.connect 116.90.73.229:49025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.