StatusLive Servers online11,691 Players50,606 Populated3,291 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S15409Server sheetchecked 14m ago

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 14m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69% · #180 in OC
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on AU/NZ Rust-eze
Fig. 2

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
vanilla +OC · groups of 16+ · monthly · 1 on average
1 / 75
02
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average
4 / 100
03
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 110 on average
99 / 125
04
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average
7 / 150
05
Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average
15 / 100
06
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 32 on average
7 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for AU/NZ Rust-eze, and is it up?

AU/NZ Rust-eze is up at this moment. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. First seen by Rust Graphs on 13 September 2026.

How does AU/NZ Rust-eze perform, as measured?

29 server fps on average over the last 48 hours, and never under 16. Counted at its highest: 95,709 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,855 MB. Players feel low fps and a climbing entity count as lag.

In which location is AU/NZ Rust-eze hosted?

With its OC tag, AU/NZ Rust-eze lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 116.90.73.229:49025.

On which Rust version is AU/NZ Rust-eze running?

Rust network protocol 2634 and build 166586 on Windows: that is what AU/NZ Rust-eze runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on AU/NZ Rust-eze?

Current player count on AU/NZ Rust-eze: 0, of 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is AU/NZ Rust-eze placed?

The same seven-day player-hour count places AU/NZ Rust-eze at #180 within Oceania, #15,409 across all ranked servers and in the top 69% of them.

Wipe times

What happens on AU/NZ Rust-eze on the day of a wipe?

The recent wipes averaged a busiest count of 4 players. At 16 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for AU/NZ Rust-eze?

AU/NZ Rust-eze's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 15 hours ago.

Rules and settings

What settings and rules apply on AU/NZ Rust-eze?

No gather rate is stated in the name of AU/NZ Rust-eze. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for AU/NZ Rust-eze?

AU/NZ Rust-eze runs a procedural map of size 4,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does AU/NZ Rust-eze appear among the Rust Graphs lists and filters?

These Rust Graphs lists include AU/NZ Rust-eze: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on AU/NZ Rust-eze?

Tags published by AU/NZ Rust-eze, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is AU/NZ Rust-eze joined?

Connect with client.connect 116.90.73.229:49025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded