StatusLive Servers online11,730 Players70,266 Populated3,619 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S2103Server sheetchecked 12m ago

Alone & Afraid

Online OC 116.90.73.233:28015 checked 12m ago

teams off biweekly wipes moddedcarbonhardcore
Connect
Players now 4/ 50 8% full
7-day average2peak 7
Rank#2,103top 9% · #59 in OC
Last wipe5d agobiweekly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246813:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Alone & Afraid
Fig. 2

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hThu 12 Nov, 21:48 UTC
  3. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:48 UTC5d ago 7 – running 0
Thu 15 Oct, 10:24 UTC13d ago 7 halved by day 3 7.5 days 1
Thu 1 Oct, 21:22 UTC FW26d ago 9 halved by day 5 13.5 days 0
Thu 24 Sep, 21:24 UTC33d ago 12 halved by day 3 7 days 0
Thu 17 Sep, 21:28 UTC40d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Alone & Afraid online, and what uptime has been recorded?

Alone & Afraid is up at this moment. The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Alone & Afraid stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 110,340 entities, buildings, deployables and the rest of the world included. 6,967 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Alone & Afraid?

The OC tag is how Alone & Afraid lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 116.90.73.233:28015.

On which Rust version is Alone & Afraid running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Alone & Afraid. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Alone & Afraid?

At the last refresh, Alone & Afraid recorded 4 players across 50 slots. Averaged across seven days, the player count is 2, with a peak of 7. The 48-hour peak falls at 08:00 UTC, averaging 4 players.

Against other Rust servers, where is Alone & Afraid placed?

The same seven-day player-hour count places Alone & Afraid at #59 within Oceania, #2,103 across all ranked servers and in the top 9% of them.

Wipe data

What is recorded on Alone & Afraid on wipe day?

The recent wipes averaged a busiest count of 8 players. 10 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Alone & Afraid?

The wipe rhythm at Alone & Afraid is every 3 weeks on Thursday at 21:48 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 5 days 14 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which rules and settings are recorded for Alone & Afraid?

The name of Alone & Afraid records no gather rate. The group limit is not published. hardcore, The hardest of Facepunch's modes, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Alone & Afraid?

A procedural map, made by the game, is what Alone & Afraid runs, sized 4,250.

Tags

On Rust Graphs, which lists and filters contain Alone & Afraid?

These Rust Graphs lists include Alone & Afraid: Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week.

On Alone & Afraid, what is meant by each tag?

gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher with fewer helpers; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): In the server browser it appears under Oceania are the tags Alone & Afraid publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Alone & Afraid?

In Rust, press F1 and type client.connect 116.90.73.233:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,OC,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players Slots: 50.
ts0
Group limit Teams are disabled.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harsher with fewer helpers.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded