DWG RG-S12743Server sheetchecked 2d ago
ChainLinkHosting Rust validation
Offline 116.91.213.117:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ChainLinkHosting Rust validation, and is it up?
Last seen 2 days ago; right now ChainLinkHosting Rust validation is offline. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. On 26 October 2026 is when Rust Graphs first saw it.
In which location is ChainLinkHosting Rust validation hosted?
A region is not published by ChainLinkHosting Rust validation. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 116.91.213.117:28015.
What Rust version is recorded for ChainLinkHosting Rust validation?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on ChainLinkHosting Rust validation. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for ChainLinkHosting Rust validation?
The latest refresh records ChainLinkHosting Rust validation as offline, last seen 2 days ago. The seven-day mean is 1 players; the peak over the same period is 1.
In the rankings, which position does ChainLinkHosting Rust validation hold?
Over the last seven days, ChainLinkHosting Rust validation records #12,743 for player hours: the top 57% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on ChainLinkHosting Rust validation?
The record of ChainLinkHosting Rust validation's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 12 days 2 hours ago.
Rules and settings
Which rules and settings are recorded for ChainLinkHosting Rust validation?
The name of ChainLinkHosting Rust validation records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is ChainLinkHosting Rust validation played?
ChainLinkHosting Rust validation runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain ChainLinkHosting Rust validation?
On Rust Graphs, ChainLinkHosting Rust validation is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On ChainLinkHosting Rust validation, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ChainLinkHosting Rust validation publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to ChainLinkHosting Rust validation?
Enter client.connect 116.91.213.117:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.