StatusLive Servers online11,618 Players41,512 Populated2,918 Wiped · 3 h145 Interval5 min Date30 OCT 2026

DWG RG-S15939Server sheetchecked 24d ago

VIVIDUS テストサーバー

Offline 118.104.165.193:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,939top 71%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VIVIDUS テストサーバー
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 18:07 UTC40d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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28 / 200
03
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04 19 / 100
05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for VIVIDUS テストサーバー, and is it up?

VIVIDUS テストサーバー is offline at this moment; 24 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is VIVIDUS テストサーバー hosted?

No region tag is published by VIVIDUS テストサーバー, but its name points to Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 118.104.165.193:28015.

On which Rust version is VIVIDUS テストサーバー running?

On Linux, VIVIDUS テストサーバー runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on VIVIDUS テストサーバー?

VIVIDUS テストサーバー is not responding at the latest refresh; the last record of it online is 24 days 8 hours ago.

What rank has been recorded for VIVIDUS テストサーバー?

Player hours over seven days place VIVIDUS テストサーバー at #15,939, within the top 71% of ranked servers.

Schedules

What is recorded on VIVIDUS テストサーバー on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 7 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on VIVIDUS テストサーバー?

VIVIDUS テストサーバー's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 40 days 12 hours ago the current world was made.

Settings

Which settings does VIVIDUS テストサーバー run, and what rules?

The name of VIVIDUS テストサーバー records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for VIVIDUS テストサーバー?

A procedural map, generated by the game, is what VIVIDUS テストサーバー runs.

Tags

On Rust Graphs, which lists and filters contain VIVIDUS テストサーバー?

The Rust Graphs lists that carry VIVIDUS テストサーバー are: Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On VIVIDUS テストサーバー, what is meant by each tag?

Tags published by VIVIDUS テストサーバー, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is VIVIDUS テストサーバー joined?

Enter client.connect 118.104.165.193:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded