StatusLive Servers online11,883 Players104,335 Populated3,951 Wiped · 3 h530 Interval5 min Date29 OCT 2026

DWG RG-S1662Server sheetchecked 11m ago

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

Online EA 118.104.165.193:28015 checked 11m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average3peak 11
Rank#1,662top 7% · #164 in EA
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on VIVIDUS PvE|Loads of Battle...
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online, and what uptime has been recorded?

Right now, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is recorded as online. Counted from its reported uptime, the last restart was about 22 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP stable in the figures recorded?

89 server fps on average over the last 48 hours, and never under 62. Counted at its highest: 216,885 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,212 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The EA tag is how VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 118.104.165.193:28015 is its address.

What Rust version is recorded for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

On Linux, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Current player count on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: 0, of 50 slots. The seven-day mean is 3 players; the peak over the same period is 11. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 8 players.

In the rankings, which position does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold?

Across seven days, player hours give VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP #1,662 globally and #164 in Asia, a top 7% position among ranked servers.

Wipe times

What happens on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on the day of a wipe?

The recent wipes averaged a busiest count of 41 players. At 44 hours after the latest wipe the crowd was at its peak.

On VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, when do wipes occur?

At VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Gather rate for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP loaded?

Size 4,500 with seed 597347015: that is the procedural map VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, what is meant by each tag?

The game's server browser reads these tags from VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Connect with client.connect 118.104.165.193:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.vividus.online/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded