DWG RG-S1662Server sheetchecked 11m ago
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Online EA 118.104.165.193:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW28d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online, and what uptime has been recorded?
Right now, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is recorded as online. Counted from its reported uptime, the last restart was about 22 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP stable in the figures recorded?
89 server fps on average over the last 48 hours, and never under 62. Counted at its highest: 216,885 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,212 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The EA tag is how VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 118.104.165.193:28015 is its address.
What Rust version is recorded for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
On Linux, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Current player count on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: 0, of 50 slots. The seven-day mean is 3 players; the peak over the same period is 11. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 8 players.
In the rankings, which position does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold?
Across seven days, player hours give VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP #1,662 globally and #164 in Asia, a top 7% position among ranked servers.
Wipe times
What happens on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on the day of a wipe?
The recent wipes averaged a busiest count of 41 players. At 44 hours after the latest wipe the crowd was at its peak.
On VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, when do wipes occur?
At VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Gather rate for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
Which map has VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP loaded?
Size 4,500 with seed 597347015: that is the procedural map VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, what is meant by each tag?
The game's server browser reads these tags from VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Connect with client.connect 118.104.165.193:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.vividus.online/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
