StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15300Server sheetchecked 9d ago

Rustov 2.0

Offline 118.211.191.39:28015 checked 9d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,300top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustov 2.0
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rustov 2.0, and is it up?

Rustov 2.0 is offline at this moment; 9 days 21 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.

What location is recorded for Rustov 2.0?

No region is published by Rustov 2.0. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 118.211.191.39:28015.

What Rust version is recorded for Rustov 2.0?

On Windows, Rustov 2.0 runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Rustov 2.0?

The latest refresh records Rustov 2.0 as offline, last seen 9 days 21 hours ago.

Against other Rust servers, where is Rustov 2.0 placed?

Within the top 69% of all ranked servers: Rustov 2.0 at #15,300 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Rustov 2.0?

The record of Rustov 2.0's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 6 hours ago.

Map and rules

Which rules and settings are recorded for Rustov 2.0?

Gather rate for Rustov 2.0: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Rustov 2.0 loaded?

Seed 1834446663 and size 3,500 define the procedural map Rustov 2.0 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Rustov 2.0 appear among the Rust Graphs lists and filters?

On Rust Graphs, Rustov 2.0 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Rustov 2.0, what is meant by each tag?

The game's server browser reads these tags from Rustov 2.0: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Rustov 2.0 joined?

Enter client.connect 118.211.191.39:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded