DWG RG-S15349Server sheetchecked 11m ago
Rust Server
Online 118.27.227.44:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 02:39 UTC24d ago | 1 | – | running | 0 |
| Thu 1 Oct, 05:18 UTC27d ago | 0 | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust Server, and is it up?
Rust Server is up at this moment. About 3 days 5 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 30 September 2026.
Is Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 50; the lowest was 39. Counted at its highest: 44,384 entities, buildings, deployables and the rest of the world included. 2,703 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Rust Server hosted?
A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 118.27.227.44:28015.
What Rust version is recorded for Rust Server?
On Linux, Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Rust Server?
Current player count on Rust Server: 0, of 50 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for Rust Server?
Within the top 69% of all ranked servers: Rust Server at #15,349 for player hours, seven days recorded.
Wipe times
What happens on Rust Server on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On Rust Server, when do wipes occur?
Too few wipes are on record for Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 1 hours ago the current world was made.
Settings
What settings and rules apply on Rust Server?
The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Rust Server loaded?
Seed 1234 and size 3,000 define the procedural map Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Rust Server, what is meant by each tag?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Rust Server?
Connect with client.connect 118.27.227.44:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.