StatusLive Servers online11,866 Players102,609 Populated3,946 Wiped · 3 h551 Interval5 min Date29 OCT 2026

DWG RG-S16408Server sheetchecked 28d ago

Rust Custom Server - Review / Build

Offline 119.105.5.171:28015 checked 28d ago

moddedcarbon
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,408top 69%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Custom Server - Review / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:21 UTC29d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 157 / 999
02 134 / 999
03 27 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
4 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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06 27 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust Custom Server - Review / Build, and is it up?

Rust Custom Server - Review / Build is offline at this moment; 28 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Rust Custom Server - Review / Build?

A region is not published by Rust Custom Server - Review / Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 119.105.5.171:28015 is its address.

What Rust version is recorded for Rust Custom Server - Review / Build?

Rust network protocol 2633 and build 165217 on Windows: that is what Rust Custom Server - Review / Build runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Rust Custom Server - Review / Build?

Rust Custom Server - Review / Build is not responding at the latest refresh; the last record of it online is 28 days 5 hours ago.

Against other Rust servers, where is Rust Custom Server - Review / Build placed?

Over the last seven days, Rust Custom Server - Review / Build records #16,408 for player hours: the top 69% of all ranked servers.

Schedules

On Rust Custom Server - Review / Build, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 15 hours after the latest wipe the crowd was at its peak.

On Rust Custom Server - Review / Build, when do wipes occur?

Rust Custom Server - Review / Build's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 29 days 19 hours ago.

Settings

Which settings does Rust Custom Server - Review / Build run, and what rules?

Gather rate for Rust Custom Server - Review / Build: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Custom Server - Review / Build?

On Rust Graphs, Rust Custom Server - Review / Build is placed in these lists: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Custom Server - Review / Build?

Tags published by Rust Custom Server - Review / Build, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Custom Server - Review / Build?

Connect with client.connect 119.105.5.171:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded