DWG RG-S16689Server sheetchecked 33d ago
Rust Custom Server - Dev / Test
Offline 119.105.5.171:28115 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Custom Server - Dev / Test, and is it up?
Rust Custom Server - Dev / Test is offline at this moment; 33 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for Rust Custom Server - Dev / Test?
No region is published by Rust Custom Server - Dev / Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 119.105.5.171:28115.
What Rust version is recorded for Rust Custom Server - Dev / Test?
On Windows, Rust Custom Server - Dev / Test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Rust Custom Server - Dev / Test?
Rust Custom Server - Dev / Test is not responding at the latest refresh; the last record of it online is 33 days 13 hours ago.
Against other Rust servers, where is Rust Custom Server - Dev / Test placed?
Within the top 71% of all ranked servers: Rust Custom Server - Dev / Test at #16,689 for player hours, seven days recorded.
Wipe times
On Rust Custom Server - Dev / Test, when do wipes occur?
Too few wipes are on record for Rust Custom Server - Dev / Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 48 days 10 hours ago the current world was made.
Settings
Which rules and settings are recorded for Rust Custom Server - Dev / Test?
The name of Rust Custom Server - Dev / Test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Rust Custom Server - Dev / Test played?
Rust Custom Server - Dev / Test runs a procedural map, which the game generates.
Lists and filters
Where does Rust Custom Server - Dev / Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust Custom Server - Dev / Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Rust Custom Server - Dev / Test, what is meant by each tag?
The game's server browser reads these tags from Rust Custom Server - Dev / Test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Rust Custom Server - Dev / Test joined?
In Rust, press F1 and type client.connect 119.105.5.171:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.