StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S15324Server sheetchecked 11d ago

Tribunal_Isolated_Dev

Offline 119.105.5.171:28915 checked 11d ago

moddedcarbon
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,324top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Tribunal_Isolated_Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:35 UTC13d ago 1 – running 0
Fri 16 Oct, 08:20 UTC13d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Tribunal_Isolated_Dev online, and what uptime has been recorded?

Last seen 11 days 16 hours ago; right now Tribunal_Isolated_Dev is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 October 2026.

What location is recorded for Tribunal_Isolated_Dev?

There is no region published by Tribunal_Isolated_Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 119.105.5.171:28915 is its address.

On which Rust version is Tribunal_Isolated_Dev running?

Rust network protocol 2634 and build 167781 on Windows: that is what Tribunal_Isolated_Dev runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Tribunal_Isolated_Dev?

Tribunal_Isolated_Dev is not responding at the latest refresh; the last record of it online is 11 days 16 hours ago.

Against other Rust servers, where is Tribunal_Isolated_Dev placed?

Within the top 70% of all ranked servers: Tribunal_Isolated_Dev at #15,324 for player hours, seven days recorded.

Wipe times

What happens on Tribunal_Isolated_Dev on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 15 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Tribunal_Isolated_Dev?

The record of Tribunal_Isolated_Dev's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 13 days 3 hours ago the current world was made.

Settings

Which rules and settings are recorded for Tribunal_Isolated_Dev?

The name of Tribunal_Isolated_Dev records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does Tribunal_Isolated_Dev appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Tribunal_Isolated_Dev are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Tribunal_Isolated_Dev?

Tags published by Tribunal_Isolated_Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): 8 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Tribunal_Isolated_Dev?

Connect with client.connect 119.105.5.171:28915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players 8 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded