DWG RG-S13967Server sheetchecked 1d ago
MY TEST SERVER | Carbon
Offline 120.220.76.192:14231 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is MY TEST SERVER | Carbon online, and what uptime has been recorded?
MY TEST SERVER | Carbon is offline at this moment; 41 hours ago is when it was last seen. About 37 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 40 of 168 hours up, 24% of the time. First seen by Rust Graphs on 15 October 2026.
What does the recorded performance of MY TEST SERVER | Carbon show?
The last 48 hours give an average of 73 server fps and a floor of 61. Counted at its highest: 114,114 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,753 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is MY TEST SERVER | Carbon hosted?
No region is published by MY TEST SERVER | Carbon. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 120.220.76.192:14231 is its address.
What Rust version is recorded for MY TEST SERVER | Carbon?
On Windows, MY TEST SERVER | Carbon runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on MY TEST SERVER | Carbon?
MY TEST SERVER | Carbon is not responding at the latest refresh; the last record of it online is 41 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is MY TEST SERVER | Carbon placed?
Player hours over seven days place MY TEST SERVER | Carbon at #13,967, within the top 63% of ranked servers.
Wipe data
Which times and days are wipes plotted at on MY TEST SERVER | Carbon?
MY TEST SERVER | Carbon's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 days 15 hours ago.
Settings
What settings and rules apply on MY TEST SERVER | Carbon?
No gather rate is stated in the name of MY TEST SERVER | Carbon. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is MY TEST SERVER | Carbon played?
Seed 21 and size 4,500 define the procedural map MY TEST SERVER | Carbon generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain MY TEST SERVER | Carbon?
The Rust Graphs lists that carry MY TEST SERVER | Carbon are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On MY TEST SERVER | Carbon, what is meant by each tag?
Tags published by MY TEST SERVER | Carbon, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): 3 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to MY TEST SERVER | Carbon?
In Rust, press F1 and type client.connect 120.220.76.192:14231 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.