DWG RG-S7839Server sheetchecked 7m ago
A Rust Server
Online 121.127.37.7:6017 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is A Rust Server online, and what uptime has been recorded?
Right now, A Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 6 days 5 hours ago. For the last 7 full days the record is 161 of 168 hours up, 96% of the time. On 18 October 2026 is when Rust Graphs first saw it.
How does A Rust Server perform, as measured?
Average server fps over the last 48 hours is 147; the lowest was 101. Counted at its highest: 45,029 entities, buildings, deployables and the rest of the world included. 4,622 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server?
A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 121.127.37.7:6017.
What Rust version is recorded for A Rust Server?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on A Rust Server?
Current player count on A Rust Server: 0, of 80 slots. Averaged across seven days, the player count is 0, with a peak of 2.
What rank has been recorded for A Rust Server?
Within the top 35% of all ranked servers: A Rust Server at #7,839 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for A Rust Server?
The record of A Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 14 hours ago the current world was made.
Map and rules
Which settings does A Rust Server run, and what rules?
The name of A Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for A Rust Server?
Size 3,000 with seed 3686316: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp80 (Max players): Slots: 80; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join A Rust Server?
Enter client.connect 121.127.37.7:6017 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp80
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.