StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S15164Server sheetchecked 13d ago

Don't Come in

Offline 121.164.99.77:28015 checked 13d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,164top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Don't Come in
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:42 UTC26d ago 2 – running 0
Sun 27 Sep, 08:44 UTC31d ago 3 halved by day 1 5.1 days 0
Tue 22 Sep, 06:26 UTC36d ago 2 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Don't Come in, and is it online now?

Don't Come in is offline at this moment; 13 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for Don't Come in?

There is no region published by Don't Come in. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 121.164.99.77:28015.

On which Rust version is Don't Come in running?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on Don't Come in. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Don't Come in?

The latest refresh records Don't Come in as offline, last seen 13 days 6 hours ago.

What rank has been recorded for Don't Come in?

Within the top 70% of all ranked servers: Don't Come in at #15,164 for player hours, seven days recorded.

Schedules

What is recorded on Don't Come in on wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for Don't Come in?

Don't Come in wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 9 hours ago.

Map and rules

Which rules and settings are recorded for Don't Come in?

No gather rate is stated in the name of Don't Come in. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Don't Come in loaded?

Seed 481815201 and size 5,000 define the procedural map Don't Come in generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Don't Come in?

The Rust Graphs lists that carry Don't Come in are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Don't Come in?

gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Don't Come in publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Don't Come in?

Enter client.connect 121.164.99.77:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded