DWG RG-S15344Server sheetchecked 3d ago
[SEA] facepunch Premium 10
Offline EA 121.180.200.186:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:52 UTC3d ago | 0 | – | running | 1 |
| Mon 19 Oct, 22:33 UTC9d ago | 1 | – | 5.6 days | 0 |
| Thu 8 Oct, 09:49 UTC20d ago | 2 | held half | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [SEA] facepunch Premium 10, and is it online now?
The current state of [SEA] facepunch Premium 10 is offline, with the last sighting 3 days 8 hours ago. 3 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is [SEA] facepunch Premium 10 hosted?
In Asia [SEA] facepunch Premium 10 lists itself, tagged EA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 121.180.200.186:28015 is its address.
On which Rust version is [SEA] facepunch Premium 10 running?
Rust network protocol 2635 and build 168909 on Windows: that is what [SEA] facepunch Premium 10 runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on [SEA] facepunch Premium 10?
No response from [SEA] facepunch Premium 10; the server was last seen 3 days 8 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for [SEA] facepunch Premium 10?
Across seven days, player hours give [SEA] facepunch Premium 10 #15,344 globally and #501 in Asia, a top 69% position among ranked servers.
Wipe data
What happens on [SEA] facepunch Premium 10 on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On [SEA] facepunch Premium 10, when do wipes occur?
At [SEA] facepunch Premium 10 the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 10 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on [SEA] facepunch Premium 10?
No gather rate is stated in the name of [SEA] facepunch Premium 10. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
On which map is [SEA] facepunch Premium 10 played?
Seed 1 and size 4,500 define the procedural map [SEA] facepunch Premium 10 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain [SEA] facepunch Premium 10?
On Rust Graphs, [SEA] facepunch Premium 10 is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meaning is attached to each tag on [SEA] facepunch Premium 10?
The game's server browser reads these tags from [SEA] facepunch Premium 10: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; EA (East Asia): The browser's listing places it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to [SEA] facepunch Premium 10?
In Rust, press F1 and type client.connect 121.180.200.186:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.