StatusLive Servers online11,668 Players51,773 Populated3,164 Wiped · 3 h133 Interval5 min Date29 OCT 2026

DWG RG-S10633Server sheetchecked 31d ago

Server start

Offline 122.107.211.79:28015 checked 31d ago

moddedoxide
Connect
Players now 4/ 10 40% full
7-day average0peak –
Rank#10,633top 45%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server start
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 02:47 UTC32d ago 5 – running 0
Thu 24 Sep, 02:57 UTC35d ago 0 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Server start, and is it up?

Last seen 31 days 21 hours ago; right now Server start is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

What location is recorded for Server start?

No region is published by Server start. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 122.107.211.79:28015.

What Rust version is recorded for Server start?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Server start. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Server start?

The latest refresh records Server start as offline, last seen 31 days 21 hours ago.

In the rankings, which position does Server start hold?

Within the top 45% of all ranked servers: Server start at #10,633 for player hours, seven days recorded.

Wipe times

What is recorded on Server start on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Server start?

The record of Server start's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 32 days 6 hours ago.

Map and rules

Which rules and settings are recorded for Server start?

No gather rate is stated in the name of Server start. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Server start?

Seed 69977523 and size 1,500 define the procedural map Server start generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Server start appear among the Rust Graphs lists and filters?

On Rust Graphs, Server start is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Server start, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Server start publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Server start joined?

In Rust, press F1 and type client.connect 122.107.211.79:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded