DWG RG-S15351Server sheetchecked 9m ago
IRCP - Test Server
Online 122.199.5.68:28050 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:28 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is IRCP - Test Server, and is it online now?
Right now, IRCP - Test Server is recorded as online. The uptime it reports puts the last restart at about 4 days 15 hours ago. For the last 7 full days the record is 108 of 168 hours up, 64% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of IRCP - Test Server show?
The last 48 hours give an average of 56 server fps and a floor of 47. Counted at its highest: 17,405 entities, buildings, deployables and the rest of the world included. 1,682 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is IRCP - Test Server hosted?
No region is published by IRCP - Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 122.199.5.68:28050.
On which Rust version is IRCP - Test Server running?
Rust network protocol 2635 and build 168909 on Windows: that is what IRCP - Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on IRCP - Test Server?
0 of 10 slots on IRCP - Test Server are taken at the latest refresh. The seven-day mean on this server is 0 players.
What rank has been recorded for IRCP - Test Server?
Within the top 69% of all ranked servers: IRCP - Test Server at #15,351 for player hours, seven days recorded.
Wipe data
What is recorded on IRCP - Test Server on wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On IRCP - Test Server, when do wipes occur?
The record of IRCP - Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days 17 hours ago.
Map and rules
Which rules and settings are recorded for IRCP - Test Server?
Gather rate for IRCP - Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for IRCP - Test Server?
IRCP - Test Server runs a procedural map of size 2,000 with seed 1586544950, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does IRCP - Test Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry IRCP - Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On IRCP - Test Server, what is meant by each tag?
Tags published by IRCP - Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to IRCP - Test Server?
In Rust, press F1 and type client.connect 122.199.5.68:28050 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.