DWG RG-S11113Server sheetchecked 8h ago
RetroPVE Flooded Playtest
Offline 123.50.149.73:28017 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:00 UTC11d ago | 4 | – | running | 0 |
| Sat 17 Oct, 05:45 UTC11d ago | 4 | – | 0.3 days | 1 |
| Fri 16 Oct, 16:50 UTC12d ago | 4 | – | 0.5 days | 1 |
| Fri 16 Oct, 04:15 UTC13d ago | 3 | – | 0.5 days | 0 |
| Thu 15 Oct, 04:48 UTC14d ago | 3 | – | 1 days | 0 |
| Wed 14 Oct, 15:32 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 02:55 UTC15d ago | 3 | – | 0.5 days | 0 |
| Tue 13 Oct, 15:43 UTC15d ago | 3 | – | 0.5 days | 2 |
| Tue 13 Oct, 03:21 UTC16d ago | 6 | – | 0.5 days | 0 |
| Mon 12 Oct, 03:30 UTC17d ago | 6 | – | 1 days | 2 |
| Sun 11 Oct, 07:42 UTC17d ago | 4 | – | 0.8 days | 0 |
| Sat 10 Oct, 02:20 UTC19d ago | 4 | – | 1.2 days | 1 |
| Mon 5 Oct, 08:21 UTC23d ago | 1 | – | 4.7 days | 1 |
| Sun 4 Oct, 21:33 UTC24d ago | 1 | – | 0.5 days | 0 |
| Sun 4 Oct, 07:41 UTC24d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RetroPVE Flooded Playtest online, and what uptime has been recorded?
The current state of RetroPVE Flooded Playtest is offline, with the last sighting 8 hours ago. 164 of 168 hours up over the last 7 full days, which is 98% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
In which location is RetroPVE Flooded Playtest hosted?
There is no region published by RetroPVE Flooded Playtest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 123.50.149.73:28017.
What Rust version is recorded for RetroPVE Flooded Playtest?
Rust network protocol 2635 and build 167781 on Linux: that is what RetroPVE Flooded Playtest runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on RetroPVE Flooded Playtest?
No response from RetroPVE Flooded Playtest; the server was last seen 8 hours ago. Averaged across seven days, the player count is 0, with a peak of 2.
Against other Rust servers, where is RetroPVE Flooded Playtest placed?
Player hours over seven days place RetroPVE Flooded Playtest at #11,113, within the top 50% of ranked servers.
Schedules
On RetroPVE Flooded Playtest, what does the data show for wipe day?
An average of 4 players was recorded at the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd peaked.
On RetroPVE Flooded Playtest, when do wipes occur?
There is no next wipe to predict at RetroPVE Flooded Playtest, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 11 days 16 hours ago.
Rules and settings
Which rules and settings are recorded for RetroPVE Flooded Playtest?
Gather rate for RetroPVE Flooded Playtest: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain RetroPVE Flooded Playtest?
These Rust Graphs lists include RetroPVE Flooded Playtest: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RetroPVE Flooded Playtest?
The game's server browser reads these tags from RetroPVE Flooded Playtest: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to RetroPVE Flooded Playtest?
Connect with client.connect 123.50.149.73:28017: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.