StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S14066Server sheetchecked 12d ago

RetroPVE

Offline 123.50.149.73:28019 checked 12d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,066top 65%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RetroPVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:46 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RetroPVE online, and what uptime has been recorded?

Last seen 12 days 6 hours ago; right now RetroPVE is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 October 2026 is when Rust Graphs first saw it.

In which location is RetroPVE hosted?

No region is published by RetroPVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 123.50.149.73:28019.

On which Rust version is RetroPVE running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on RetroPVE. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on RetroPVE?

The latest refresh records RetroPVE as offline, last seen 12 days 6 hours ago.

Against other Rust servers, where is RetroPVE placed?

Player hours over seven days place RetroPVE at #14,066, within the top 65% of ranked servers.

Wipe times

What is recorded on RetroPVE on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for RetroPVE?

RetroPVE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 12 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for RetroPVE?

No gather rate is stated in the name of RetroPVE. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Filters

Where does RetroPVE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RetroPVE are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RetroPVE?

Tags published by RetroPVE, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join RetroPVE?

In Rust, press F1 and type client.connect 123.50.149.73:28019 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded