StatusLive Servers online11,615 Players32,207 Populated2,774 Wiped · 3 h66 Interval5 min Date29 OCT 2026

DWG RG-S12445Server sheetchecked 6d ago

NDA_DEV

Offline 123.51.31.246:28015 checked 6d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#12,445top 56%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NDA_DEV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for NDA_DEV, and is it up?

Last seen 6 days 2 hours ago; right now NDA_DEV is offline. 3 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

In which location is NDA_DEV hosted?

A region is not published by NDA_DEV. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 123.51.31.246:28015.

What Rust version is recorded for NDA_DEV?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on NDA_DEV. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for NDA_DEV?

No response from NDA_DEV; the server was last seen 6 days 2 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does NDA_DEV hold?

Within the top 56% of all ranked servers: NDA_DEV at #12,445 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on NDA_DEV?

NDA_DEV's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 1 hours ago the current world was made.

Rules and settings

What settings and rules apply on NDA_DEV?

No gather rate is stated in the name of NDA_DEV. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for NDA_DEV?

NDA_DEV runs a procedural map, which the game generates.

Tags

Where does NDA_DEV appear among the Rust Graphs lists and filters?

On Rust Graphs, NDA_DEV is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on NDA_DEV?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags NDA_DEV publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is NDA_DEV joined?

Enter client.connect 123.51.31.246:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded