StatusLive Servers online11,614 Players32,078 Populated2,758 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S12972Server sheetchecked 45d ago

My Zombie Server

Offline 124.120.233.39:28015 checked 45d ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#12,972no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Zombie Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Zombie Server online, and what uptime has been recorded?

The current state of My Zombie Server is offline, with the last sighting 45 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.

What location is recorded for My Zombie Server?

No region is published by My Zombie Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 124.120.233.39:28015 is its address.

On which Rust version is My Zombie Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on My Zombie Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on My Zombie Server?

The latest refresh records My Zombie Server as offline, last seen 45 days ago.

What rank has been recorded for My Zombie Server?

Over the last seven days, My Zombie Server records #12,972 for player hours: the top – of all ranked servers.

Wipe times

On My Zombie Server, when do wipes occur?

Too few wipes are on record for My Zombie Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 55 days 3 hours ago.

Rules and settings

What settings and rules apply on My Zombie Server?

The name of My Zombie Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for My Zombie Server?

My Zombie Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain My Zombie Server?

On Rust Graphs, My Zombie Server is placed in these lists: Modded Rust servers and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Zombie Server, what is meant by each tag?

The game's server browser reads these tags from My Zombie Server: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to My Zombie Server?

In Rust, press F1 and type client.connect 124.120.233.39:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded