StatusLive Servers online11,685 Players46,119 Populated3,120 Wiped · 3 h119 Interval5 min Date28 OCT 2026

DWG RG-S15621Server sheetchecked 33d ago

Rustov 2.0

Offline 124.171.41.77:28015 checked 33d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,621top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustov 2.0
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rustov 2.0, and is it online now?

Last seen 33 days 18 hours ago; right now Rustov 2.0 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Rustov 2.0 hosted?

A region is not published by Rustov 2.0. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 124.171.41.77:28015.

What Rust version is recorded for Rustov 2.0?

On Windows, Rustov 2.0 runs Rust network protocol 2633 and build 163493. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Rustov 2.0?

Rustov 2.0 is not responding at the latest refresh; the last record of it online is 33 days 18 hours ago.

Against other Rust servers, where is Rustov 2.0 placed?

Over the last seven days, Rustov 2.0 records #15,621 for player hours: the top 71% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Rustov 2.0?

Too few wipes are on record for Rustov 2.0 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 53 days 13 hours ago the current world was made.

Settings

Which rules and settings are recorded for Rustov 2.0?

No gather rate is stated in the name of Rustov 2.0. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Rustov 2.0 loaded?

Rustov 2.0 runs a procedural map of size 3,500 with seed 1834446663, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Rustov 2.0?

The Rust Graphs lists that carry Rustov 2.0 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Rustov 2.0?

Tags published by Rustov 2.0, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Rustov 2.0?

Enter client.connect 124.171.41.77:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163493
Build Build: 163493.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded