StatusLive Servers online11,620 Players32,393 Populated2,767 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S6370Server sheetchecked 12h ago

my5local

Offline 124.209.153.233:28015 checked 12h ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#6,370top 29%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75106:0008:0009:0013:0014:0016:00Wiped Tue 27 Oct, 06:17 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on my5local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:17 UTC1d ago – – running 1
Sun 25 Oct, 13:26 UTC3d ago 1 – 1.7 days 0
Wed 21 Oct, 08:55 UTC7d ago 1 held half 4.2 days 0
Mon 12 Oct, 10:12 UTC16d ago 1 held half 8.9 days 1
Sat 10 Oct, 05:59 UTC18d ago 1 held half 2.2 days 1
Fri 9 Oct, 20:59 UTC19d ago 1 – 0.4 days 0
Wed 7 Oct, 13:47 UTC21d ago 1 held half 2.3 days 1
Mon 5 Oct, 21:02 UTC23d ago 1 – 1.7 days 1
Sat 3 Oct, 03:54 UTC26d ago 1 held half 2.7 days 1
Fri 2 Oct, 18:31 UTC26d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for my5local, and is it up?

Last seen 12 hours ago; right now my5local is offline. 35 of 168 hours up over the last 7 full days, which is 21% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is my5local hosted?

No region is published by my5local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 124.209.153.233:28015.

On which Rust version is my5local running?

Rust network protocol 2635 and build 168909 on Windows: that is what my5local runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on my5local?

No response from my5local; the server was last seen 12 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 07:00 UTC, averaging 1 players.

What rank has been recorded for my5local?

Player hours over seven days place my5local at #6,370, within the top 29% of ranked servers.

Wipe data

What is recorded on my5local on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 27 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on my5local?

my5local wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 46 hours ago.

Settings

Which settings does my5local run, and what rules?

No gather rate is stated in the name of my5local. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for my5local?

A procedural map, generated by the game, is what my5local runs.

Lists and filters

On Rust Graphs, which lists and filters contain my5local?

On Rust Graphs, my5local is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on my5local?

The game's server browser reads these tags from my5local: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join my5local?

In Rust, press F1 and type client.connect 124.209.153.233:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded