StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h149 Interval5 min Date27 OCT 2026

DWG RG-S15666Server sheetchecked 33d ago

BRUTAL TOKYO TEST1

Offline 124.98.24.0:28015 checked 33d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,666top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BRUTAL TOKYO TEST1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is BRUTAL TOKYO TEST1, and is it online now?

BRUTAL TOKYO TEST1 is offline at this moment; 33 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for BRUTAL TOKYO TEST1?

There is no region published by BRUTAL TOKYO TEST1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 124.98.24.0:28015 is its address.

On which Rust version is BRUTAL TOKYO TEST1 running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on BRUTAL TOKYO TEST1. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on BRUTAL TOKYO TEST1?

The latest refresh records BRUTAL TOKYO TEST1 as offline, last seen 33 days 7 hours ago.

Against other Rust servers, where is BRUTAL TOKYO TEST1 placed?

Within the top 71% of all ranked servers: BRUTAL TOKYO TEST1 at #15,666 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for BRUTAL TOKYO TEST1?

Too few wipes are on record for BRUTAL TOKYO TEST1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 50 days 3 hours ago.

Rules and settings

Which settings does BRUTAL TOKYO TEST1 run, and what rules?

Gather rate for BRUTAL TOKYO TEST1: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has BRUTAL TOKYO TEST1 loaded?

BRUTAL TOKYO TEST1 runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain BRUTAL TOKYO TEST1?

These Rust Graphs lists include BRUTAL TOKYO TEST1: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on BRUTAL TOKYO TEST1?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; sc1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags BRUTAL TOKYO TEST1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is BRUTAL TOKYO TEST1 joined?

Connect with client.connect 124.98.24.0:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded