StatusLive Servers online11,817 Players87,514 Populated3,688 Wiped · 3 h401 Interval5 min Date29 OCT 2026

DWG RG-S15501Server sheetchecked 37d ago

Local AUX1 Test Server

Offline 125.236.230.198:28115 checked 37d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,501top 67%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local AUX1 Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local AUX1 Test Server online, and what uptime has been recorded?

The current state of Local AUX1 Test Server is offline, with the last sighting 37 days 16 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for Local AUX1 Test Server?

A region code of au1 is published, but no region, by Local AUX1 Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 125.236.230.198:28115 is its address.

What Rust version is recorded for Local AUX1 Test Server?

On Windows, Local AUX1 Test Server runs Rust network protocol 2633 and build 164795. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Local AUX1 Test Server?

Local AUX1 Test Server is not responding at the latest refresh; the last record of it online is 37 days 16 hours ago.

Against other Rust servers, where is Local AUX1 Test Server placed?

Within the top 67% of all ranked servers: Local AUX1 Test Server at #15,501 for player hours, seven days recorded.

Wipe times

On Local AUX1 Test Server, when do wipes occur?

Too few wipes are on record for Local AUX1 Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 40 days 20 hours ago.

Map and rules

Which rules and settings are recorded for Local AUX1 Test Server?

The name of Local AUX1 Test Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Local AUX1 Test Server played?

A procedural map, generated by the game, is what Local AUX1 Test Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Local AUX1 Test Server?

These Rust Graphs lists include Local AUX1 Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Local AUX1 Test Server?

Tags published by Local AUX1 Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164795 (Build): Build: 164795; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): The region code recorded is au1; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Local AUX1 Test Server?

In Rust, press F1 and type client.connect 125.236.230.198:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2633,gmrust,cs164795,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164795
Build Build: 164795.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code The region code recorded is au1.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded