DWG RG-S16546Server sheetchecked 33d ago
Local AUX1 Test Server
Offline 125.236.230.198:28115 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:33 UTC34d ago | 1 | – | running | 1 |
| Tue 22 Sep, 05:56 UTC37d ago | 1 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local AUX1 Test Server online, and what uptime has been recorded?
The current state of Local AUX1 Test Server is offline, with the last sighting 33 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 19 September 2026.
What location is recorded for Local AUX1 Test Server?
There is no region published by Local AUX1 Test Server, and its region code is au1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 125.236.230.198:28115.
What Rust version is recorded for Local AUX1 Test Server?
Rust network protocol 2633 and build 165211 on Windows: that is what Local AUX1 Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Local AUX1 Test Server?
The latest refresh records Local AUX1 Test Server as offline, last seen 33 days 19 hours ago.
Against other Rust servers, where is Local AUX1 Test Server placed?
Player hours over seven days place Local AUX1 Test Server at #16,546, within the top 71% of ranked servers.
Wipe times
On Local AUX1 Test Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
Which times and days are wipes plotted at on Local AUX1 Test Server?
The record of Local AUX1 Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 34 days 15 hours ago.
Rules and settings
What settings and rules apply on Local AUX1 Test Server?
Gather rate for Local AUX1 Test Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Local AUX1 Test Server?
A procedural map, generated by the game, is what Local AUX1 Test Server runs.
Tags
Where does Local AUX1 Test Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Local AUX1 Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Local AUX1 Test Server, what is meant by each tag?
The game's server browser reads these tags from Local AUX1 Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165211 (Build): Build: 165211; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): Region code: au1; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Local AUX1 Test Server?
Connect with client.connect 125.236.230.198:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165211
ptrak
$rau1
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.