StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S13638Server sheetchecked 20d ago

sran' inc. | sran

Offline 125.27.67.80:28015 checked 20d ago

moddedcarbon
Connect
Players now 1/ 1000 0% full
7-day average0peak –
Rank#13,638top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on sran' inc. | sran
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is sran' inc. | sran online, and what uptime has been recorded?

Last seen 20 days 9 hours ago; right now sran' inc. | sran is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

What location is recorded for sran' inc. | sran?

A region is not published by sran' inc. | sran. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 125.27.67.80:28015 is its address.

On which Rust version is sran' inc. | sran running?

Rust network protocol 2634 and build 166652 on Windows: that is what sran' inc. | sran runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for sran' inc. | sran?

sran' inc. | sran is not responding at the latest refresh; the last record of it online is 20 days 9 hours ago.

Against other Rust servers, where is sran' inc. | sran placed?

Over the last seven days, sran' inc. | sran records #13,638 for player hours: the top 62% of all ranked servers.

Schedules

On sran' inc. | sran, when do wipes occur?

sran' inc. | sran's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days ago.

Rules and settings

What settings and rules apply on sran' inc. | sran?

The name of sran' inc. | sran records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.

Tags

Where does sran' inc. | sran appear among the Rust Graphs lists and filters?

On Rust Graphs, sran' inc. | sran is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On sran' inc. | sran, what is meant by each tag?

Tags published by sran' inc. | sran, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1000 (Max players): 1,000 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is sran' inc. | sran joined?

In Rust, press F1 and type client.connect 125.27.67.80:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1000
Max players 1,000 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded