StatusLive Servers online11,601 Players32,197 Populated2,849 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S16909Server sheetchecked 29d ago

DELTATESTSERVER

Offline 126.187.53.53:28015 checked 29d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#16,909top 71%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DELTATESTSERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is DELTATESTSERVER online, and what uptime has been recorded?

Last seen 29 days 5 hours ago; right now DELTATESTSERVER is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for DELTATESTSERVER?

No region is published by DELTATESTSERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 126.187.53.53:28015 is its address.

On which Rust version is DELTATESTSERVER running?

Rust network protocol 2633 and build 163493 on Windows: that is what DELTATESTSERVER runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on DELTATESTSERVER?

The latest refresh records DELTATESTSERVER as offline, last seen 29 days 5 hours ago.

Against other Rust servers, where is DELTATESTSERVER placed?

Over the last seven days, DELTATESTSERVER records #16,909 for player hours: the top 71% of all ranked servers.

Wipe data

What wipe schedule has been recorded for DELTATESTSERVER?

Too few wipes are on record for DELTATESTSERVER to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 48 days 23 hours ago the current world was made.

Map and rules

Which settings does DELTATESTSERVER run, and what rules?

No gather rate is stated in the name of DELTATESTSERVER. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is DELTATESTSERVER played?

DELTATESTSERVER runs a procedural map of size 3,000 with seed 19686, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does DELTATESTSERVER appear among the Rust Graphs lists and filters?

On Rust Graphs, DELTATESTSERVER is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On DELTATESTSERVER, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags DELTATESTSERVER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join DELTATESTSERVER?

Connect with client.connect 126.187.53.53:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded