StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h23 Interval5 min Date28 OCT 2026

DWG RG-S3287Server sheetchecked 2h ago

[JP][PVE]MackTheShow

Online EA 126.23.216.96:28015 checked 2h ago

monthly wipes moddedoxidepve
Connect
Players now 2/ 50 4% full
7-day average1peak 4
Rank#3,287top 15% · #306 in EA
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [JP][PVE]MackTheShow
Fig. 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW26d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [JP][PVE]MackTheShow, and is it online now?

Right now, [JP][PVE]MackTheShow is recorded as online. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [JP][PVE]MackTheShow perform, as measured?

Average server fps over the last 48 hours is 78; the lowest was 33. Counted at its highest: 157,852 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,797 MB. Players feel low fps and a climbing entity count as lag.

In which location is [JP][PVE]MackTheShow hosted?

With its EA tag, [JP][PVE]MackTheShow lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 126.23.216.96:28015.

On which Rust version is [JP][PVE]MackTheShow running?

On Windows, [JP][PVE]MackTheShow runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [JP][PVE]MackTheShow?

2 of 50 slots on [JP][PVE]MackTheShow are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 3 players.

Against other Rust servers, where is [JP][PVE]MackTheShow placed?

[JP][PVE]MackTheShow also measures #306 in Asia on the same seven-day player-hour count, at #3,287 globally and in the top 15% of ranked servers.

Wipe data

What happens on [JP][PVE]MackTheShow on the day of a wipe?

At their busiest, its recent wipes drew 11 players on average. 14 hours after the latest wipe, the crowd peaked.

On [JP][PVE]MackTheShow, when do wipes occur?

The force wipe is the only wipe at [JP][PVE]MackTheShow, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on [JP][PVE]MackTheShow?

The name of [JP][PVE]MackTheShow records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [JP][PVE]MackTheShow played?

Size 4,500 with seed 606896316: that is the procedural map [JP][PVE]MackTheShow runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [JP][PVE]MackTheShow?

On Rust Graphs, [JP][PVE]MackTheShow is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [JP][PVE]MackTheShow, what is meant by each tag?

Tags published by [JP][PVE]MackTheShow, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The browser's listing places it under East Asia. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to [JP][PVE]MackTheShow?

Enter client.connect 126.23.216.96:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/zNRFDPJhe is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded