StatusLive Servers online11,605 Players35,310 Populated2,870 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S8057Server sheetchecked 12h ago

RCE-RustCoreEsport

Offline 128.79.154.92:7015 checked 12h ago

moddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak 1
Rank#8,057top 36%
Last wipe13h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75108:0012:0017:0021:0011:0015:00

Hourly average and peak, UTC.

Fig. 1Players on RCE-RustCoreEsport
Fig. 2

Server performance

010020030040008:0012:0017:0021:0011:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:57 UTC20h ago – – running 0
Thu 22 Oct, 09:18 UTC5d ago 1 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RCE-RustCoreEsport, and is it online now?

Last seen 12 hours ago; right now RCE-RustCoreEsport is offline. Counted from its reported uptime, the last restart was about 1 hours ago. For the last 5 full days the record is 49 of 120 hours up, 41% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

Is RCE-RustCoreEsport stable in the figures recorded?

The last 48 hours give an average of 183 server fps and a floor of 44. Counted at its highest: 121,697 entities, buildings, deployables and the rest of the world included. 3,751 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RCE-RustCoreEsport?

A region is not published by RCE-RustCoreEsport. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 128.79.154.92:7015.

What Rust version is recorded for RCE-RustCoreEsport?

Rust network protocol 2635 and build 168909 on Windows: that is what RCE-RustCoreEsport runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for RCE-RustCoreEsport?

RCE-RustCoreEsport is not responding at the latest refresh; the last record of it online is 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 1 players.

In the rankings, which position does RCE-RustCoreEsport hold?

Within the top 36% of all ranked servers: RCE-RustCoreEsport at #8,057 for player hours, seven days recorded.

Schedules

On RCE-RustCoreEsport, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for RCE-RustCoreEsport?

RCE-RustCoreEsport's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 13 hours ago the current world was made.

Rules and settings

Which settings does RCE-RustCoreEsport run, and what rules?

The name of RCE-RustCoreEsport records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RCE-RustCoreEsport played?

Size 3,500 with seed 1588428566: that is the procedural map RCE-RustCoreEsport runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RCE-RustCoreEsport appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RCE-RustCoreEsport are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On RCE-RustCoreEsport, what is meant by each tag?

The game's server browser reads these tags from RCE-RustCoreEsport: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is RCE-RustCoreEsport joined?

Connect with client.connect 128.79.154.92:7015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded