DWG RG-S15497Server sheetchecked 36d ago
spawny-b0c-probe
Offline 129.212.191.126:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:53 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is spawny-b0c-probe online, and what uptime has been recorded?
spawny-b0c-probe is offline at this moment; 36 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is spawny-b0c-probe hosted?
No region is published by spawny-b0c-probe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 129.212.191.126:28015 is its address.
What Rust version is recorded for spawny-b0c-probe?
On Linux, spawny-b0c-probe runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on spawny-b0c-probe?
No response from spawny-b0c-probe; the server was last seen 36 days 10 hours ago.
Against other Rust servers, where is spawny-b0c-probe placed?
Over the last seven days, spawny-b0c-probe records #15,497 for player hours: the top 67% of all ranked servers.
Wipe data
What happens on spawny-b0c-probe on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On spawny-b0c-probe, when do wipes occur?
Too few wipes are on record for spawny-b0c-probe to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 44 days 21 hours ago.
Rules and settings
Which rules and settings are recorded for spawny-b0c-probe?
The name of spawny-b0c-probe records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is spawny-b0c-probe played?
spawny-b0c-probe runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does spawny-b0c-probe appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry spawny-b0c-probe are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on spawny-b0c-probe?
Tags published by spawny-b0c-probe, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to spawny-b0c-probe?
In Rust, press F1 and type client.connect 129.212.191.126:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.