DWG RG-S15707Server sheetchecked 25d ago
EPIC Halloween private localhost preview
Offline 129.228.26.174:30115 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:55 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is EPIC Halloween private localhost preview, and is it online now?
EPIC Halloween private localhost preview is offline at this moment; 25 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 4 October 2026.
In which location is EPIC Halloween private localhost preview hosted?
No region is published by EPIC Halloween private localhost preview. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 129.228.26.174:30115 is its address.
What Rust version is recorded for EPIC Halloween private localhost preview?
Rust network protocol 2634 and build 166652 on Windows: that is what EPIC Halloween private localhost preview runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on EPIC Halloween private localhost preview?
No response from EPIC Halloween private localhost preview; the server was last seen 25 days 18 hours ago.
What rank has been recorded for EPIC Halloween private localhost preview?
Over the last seven days, EPIC Halloween private localhost preview records #15,707 for player hours: the top 69% of all ranked servers.
Schedules
What is recorded on EPIC Halloween private localhost preview on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
On EPIC Halloween private localhost preview, when do wipes occur?
EPIC Halloween private localhost preview's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 19 hours ago.
Rules and settings
Which rules and settings are recorded for EPIC Halloween private localhost preview?
No gather rate is stated in the name of EPIC Halloween private localhost preview. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Lists and filters
On Rust Graphs, which lists and filters contain EPIC Halloween private localhost preview?
The Rust Graphs lists that carry EPIC Halloween private localhost preview are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On EPIC Halloween private localhost preview, what is meant by each tag?
Tags published by EPIC Halloween private localhost preview, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join EPIC Halloween private localhost preview?
Connect with client.connect 129.228.26.174:30115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.