StatusLive Servers online11,700 Players38,590 Populated2,938 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S6871Server sheetchecked 11m ago

[Eternal] Rust Vanilla PVE

Online 129.232.213.149:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,871top 31%
Last wipe27d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [Eternal] Rust Vanilla PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:36 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [Eternal] Rust Vanilla PVE, and is it online now?

Right now, [Eternal] Rust Vanilla PVE is recorded as online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 26 September 2026.

In which location is [Eternal] Rust Vanilla PVE hosted?

No region is published by [Eternal] Rust Vanilla PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 129.232.213.149:28015.

What Rust version is recorded for [Eternal] Rust Vanilla PVE?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [Eternal] Rust Vanilla PVE. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [Eternal] Rust Vanilla PVE?

Current player count on [Eternal] Rust Vanilla PVE: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 19:00 UTC, averaging 1 players.

What rank has been recorded for [Eternal] Rust Vanilla PVE?

Over the last seven days, [Eternal] Rust Vanilla PVE records #6,871 for player hours: the top 31% of all ranked servers.

Wipe data

On [Eternal] Rust Vanilla PVE, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On [Eternal] Rust Vanilla PVE, when do wipes occur?

Once a month, with the force wipe, is when [Eternal] Rust Vanilla PVE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for [Eternal] Rust Vanilla PVE?

Gather rate for [Eternal] Rust Vanilla PVE: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [Eternal] Rust Vanilla PVE?

A procedural map, generated by the game, is what [Eternal] Rust Vanilla PVE runs.

Filters

Where does [Eternal] Rust Vanilla PVE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [Eternal] Rust Vanilla PVE: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on [Eternal] Rust Vanilla PVE?

The game's server browser reads these tags from [Eternal] Rust Vanilla PVE: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join [Eternal] Rust Vanilla PVE?

Connect with client.connect 129.232.213.149:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded