DWG RG-S15882Server sheetchecked 20d ago
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 130.255.141.97:28020 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 12h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and what uptime has been recorded?
[WILDCORE] EU 2X | TEST | WEEKLY is offline at this moment; 20 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.
What location is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 130.255.141.97:28020.
What Rust version is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
Rust network protocol 2634 and build 167398 on Linux: that is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY is not responding at the latest refresh; the last record of it online is 20 days 6 hours ago.
What rank has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY also measures #2,541 in Europe on the same seven-day player-hour count, at #15,882 globally and in the top 72% of ranked servers.
Wipe times
Which times and days are wipes plotted at on [WILDCORE] EU 2X | TEST | WEEKLY?
The estimate of [WILDCORE] EU 2X | TEST | WEEKLY's next wipe is drawn from weekly: 7 days after its last wipe. Friday 30 October at 12:38 UTC is the date its next wipe is due. The world it runs now was made 20 days 11 hours ago. A wipe every week is the schedule its tags set out.
Rules and settings
What settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?
2x gather is stated in the name of [WILDCORE] EU 2X | TEST | WEEKLY. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
Which map has [WILDCORE] EU 2X | TEST | WEEKLY loaded?
[WILDCORE] EU 2X | TEST | WEEKLY runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain [WILDCORE] EU 2X | TEST | WEEKLY?
The Rust Graphs lists that carry [WILDCORE] EU 2X | TEST | WEEKLY are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
On [WILDCORE] EU 2X | TEST | WEEKLY, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join [WILDCORE] EU 2X | TEST | WEEKLY?
Enter client.connect 130.255.141.97:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.