StatusLive Servers online11,721 Players61,329 Populated3,285 Wiped · 3 h177 Interval5 min Date30 OCT 2026

DWG RG-S15882Server sheetchecked 20d ago

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 130.255.141.97:28020 checked 20d ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,882top 72% · #2541 in EU
Last wipe20d agoweekly schedule
Next wipe12hFri 30 Oct, 12:38 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [WILDCORE] EU 2X | TEST | WEEKLY
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 12h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average
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03
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average
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04
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average
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05
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [WILDCORE] EU 2X | TEST | WEEKLY online, and what uptime has been recorded?

[WILDCORE] EU 2X | TEST | WEEKLY is offline at this moment; 20 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.

What location is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?

With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 130.255.141.97:28020.

What Rust version is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?

Rust network protocol 2634 and build 167398 on Linux: that is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY is not responding at the latest refresh; the last record of it online is 20 days 6 hours ago.

What rank has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY also measures #2,541 in Europe on the same seven-day player-hour count, at #15,882 globally and in the top 72% of ranked servers.

Wipe times

Which times and days are wipes plotted at on [WILDCORE] EU 2X | TEST | WEEKLY?

The estimate of [WILDCORE] EU 2X | TEST | WEEKLY's next wipe is drawn from weekly: 7 days after its last wipe. Friday 30 October at 12:38 UTC is the date its next wipe is due. The world it runs now was made 20 days 11 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?

2x gather is stated in the name of [WILDCORE] EU 2X | TEST | WEEKLY. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has [WILDCORE] EU 2X | TEST | WEEKLY loaded?

[WILDCORE] EU 2X | TEST | WEEKLY runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain [WILDCORE] EU 2X | TEST | WEEKLY?

The Rust Graphs lists that carry [WILDCORE] EU 2X | TEST | WEEKLY are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

On [WILDCORE] EU 2X | TEST | WEEKLY, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join [WILDCORE] EU 2X | TEST | WEEKLY?

Enter client.connect 130.255.141.97:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded