DWG RG-S0018Server sheetchecked 8m ago
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Online 80.242.59.71:10000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:01 UTC, in 1d 0h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 1d 0hFri 30 Oct, 10:01 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 8d 0hFri 6 Nov, 10:01 UTC
- 15d 0hFri 13 Nov, 10:01 UTC
- 22d 0hFri 20 Nov, 10:01 UTC
- 29d 0hFri 27 Nov, 10:01 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 36d 0hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC5d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 10:01 UTC12d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 10:02 UTC19d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC26d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC33d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC40d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and what uptime has been recorded?
Right now, Magic Rust #14 — Modded 2x (No limit) | Pyccкий is recorded as online. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий stable in the figures recorded?
Average server fps over the last 48 hours is 47; the lowest was 21. Counted at its highest: 432,146 entities, buildings, deployables and the rest of the world included. Memory use peaked at 14,594 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
No region tag is published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.242.59.71:10000 is its address.
What Rust version is recorded for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
On Windows, Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Current player count on Magic Rust #14 — Modded 2x (No limit) | Pyccкий: 203, of 240 slots. The seven-day mean is 278 players; the peak over the same period is 590. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 422 players.
In the rankings, which position does Magic Rust #14 — Modded 2x (No limit) | Pyccкий hold?
Over the last seven days, Magic Rust #14 — Modded 2x (No limit) | Pyccкий records #18 for player hours: the top 0.1% of all ranked servers.
Schedules
On Magic Rust #14 — Modded 2x (No limit) | Pyccкий, what does the data show for wipe day?
An average of 591 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe the crowd peaked, with 189 further players waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.
On Magic Rust #14 — Modded 2x (No limit) | Pyccкий, when do wipes occur?
every Friday at 10:01 UTC is how Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipes. Friday 30 October at 10:01 UTC is the date its next wipe is due. The current world has been in use since 5 days 23 hours ago. A wipe every week is the schedule its tags set out.
Settings
Which rules and settings are recorded for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий takes its gather rate from its name: 2x. The group limit is 300 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Magic Rust #14 — Modded 2x (No limit) | Pyccкий played?
Size 4,000 with seed 1112022: that is the procedural map Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: ДЛЯ CЛAБЫX ПK.
Lists and filters
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Which meaning is attached to each tag on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The game's server browser reads these tags from Magic Rust #14 — Modded 2x (No limit) | Pyccкий: gmrust (Game mode): Standard survival, as Rust plays; mp240 (Max players): 240 player slots; ts300 (Group limit): Teams hold no more than 300; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp10 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Who is the operator of Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes a magicrust.gg hostname. 35 other servers we track publish one too, so the same operator most likely runs them.
How to join
What is the way to connect to Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Connect with client.connect 80.242.59.71:10000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://magicrust.gg/serv14 is its website.
Server tags
Published as mp240,ptrak,jp10,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z
Game
gmrust
mp240
ts300
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp10
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
