DWG RG-S0054Server sheetchecked 12m ago
Magic Rust #15 — Modded 2x (No limit) | Pyccкий
Online 185.207.214.27:20000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 10:05 UTC, in 3d 17h. Every Monday at 10:05 UTC · high confidence
Coming wipes
- 3d 17hMon 2 Nov, 10:05 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 10d 17hMon 9 Nov, 10:05 UTC
- 17d 17hMon 16 Nov, 10:05 UTC
- 24d 17hMon 23 Nov, 10:05 UTC
- 31d 17hMon 30 Nov, 10:05 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 38d 17hMon 7 Dec, 10:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:05 UTC3d ago | 589+129 queue | – | running | 49 |
| Mon 19 Oct, 10:01 UTC10d ago | 387+67 queue | halved by day 5 | 7 days | 22 |
| Mon 12 Oct, 10:02 UTC17d ago | 429+68 queue | halved by day 4 | 7 days | 14 |
| Mon 5 Oct, 10:02 UTC24d ago | 428+69 queue | halved by day 4 | 7 days | 304 |
| Mon 28 Sep, 10:01 UTC31d ago | 407+66 queue | held half | 7 days | 17 |
| Mon 21 Sep, 10:01 UTC38d ago | 492+70 queue | halved by day 4 | 7 days | 16 |
| Mon 14 Sep, 10:01 UTC45d ago | 455+68 queue | halved by day 5 | 7 days | 10 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Magic Rust #15 — Modded 2x (No limit) | Pyccкий, and is it online now?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий is up at this moment. The uptime it reports puts the last restart at about 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Magic Rust #15 — Modded 2x (No limit) | Pyccкий perform, as measured?
44 server fps on average over the last 48 hours, and never under 24. Counted at its highest: 463,800 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 14,835 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Its name points to Europe, though Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.207.214.27:20000.
What Rust version is recorded for Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
On Windows, Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
At the last refresh, Magic Rust #15 — Modded 2x (No limit) | Pyccкий recorded 316 players across 360 slots. Averaged across seven days, the player count is 198, with a peak of 589. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 554 players.
Against other Rust servers, where is Magic Rust #15 — Modded 2x (No limit) | Pyccкий placed?
Player hours over seven days place Magic Rust #15 — Modded 2x (No limit) | Pyccкий at #54, within the top 0.2% of ranked servers.
Wipe data
What happens on Magic Rust #15 — Modded 2x (No limit) | Pyccкий on the day of a wipe?
An average of 468 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe the crowd peaked, with 129 further players waiting in the queue. Up to the next wipe, the crowd in 20% of its recent wipes stayed above half that peak. By day 4 the crowd had fallen below half on the wipes where it did not hold.
On Magic Rust #15 — Modded 2x (No limit) | Pyccкий, when do wipes occur?
every Monday at 10:05 UTC is how Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipes. It is due to wipe next on Monday 2 November at 10:05 UTC. 3 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.
Map and rules
What settings and rules apply on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
2x gather is stated in the name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий. The group limit is 300 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: ДЛЯ CЛAБЫX ПK.
Lists and filters
Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Magic Rust #15 — Modded 2x (No limit) | Pyccкий: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
On Magic Rust #15 — Modded 2x (No limit) | Pyccкий, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp360 (Max players): 360 player slots; ts300 (Group limit): Team size is capped at 300; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Who is the operator of Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes a magicrust.gg hostname. 35 other servers we track publish one too, so the same operator most likely runs them.
Connect
How is Magic Rust #15 — Modded 2x (No limit) | Pyccкий joined?
Enter client.connect 185.207.214.27:20000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp360,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z
Game
gmrust
mp360
ts300
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
