DWG RG-S15423Server sheetchecked 11m ago
Durangy's Build Server
Online 131.153.153.98:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Durangy's Build Server, and is it up?
Right now, Durangy's Build Server is recorded as online. The uptime it reports puts the last restart at about 13 days 11 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does Durangy's Build Server perform, as measured?
Average server fps over the last 48 hours is 89; the lowest was 79. Counted at its highest: 128,003 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 9,424 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Durangy's Build Server?
No region is published by Durangy's Build Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 131.153.153.98:28015.
What Rust version is recorded for Durangy's Build Server?
Rust network protocol 2632 and build 160556 on Windows: that is what Durangy's Build Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Durangy's Build Server?
Current player count on Durangy's Build Server: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Durangy's Build Server placed?
Over the last seven days, Durangy's Build Server records #15,423 for player hours: the top 69% of all ranked servers.
Wipe times
On Durangy's Build Server, when do wipes occur?
The record of Durangy's Build Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 90 days 5 hours ago.
Map and rules
Which rules and settings are recorded for Durangy's Build Server?
Gather rate for Durangy's Build Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Durangy's Build Server?
Size 6,000 with seed 1337: that is the procedural map Durangy's Build Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain Durangy's Build Server?
The Rust Graphs lists that carry Durangy's Build Server are: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Durangy's Build Server, what is meant by each tag?
Tags published by Durangy's Build Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): Build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Durangy's Build Server?
In Rust, press F1 and type client.connect 131.153.153.98:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.