StatusLive Servers online11,853 Players82,944 Populated3,958 Wiped · 3 h171 Interval5 min Date27 OCT 2026

DWG RG-S7155Server sheetchecked 11m ago

MapTesting

Online 131.153.158.236:28125 checked 11m ago

moddedcarbon
Connect
Players now 0/ 30 0% full
7-day average0peak 3
Rank#7,155top 32%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on MapTesting
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:26 UTC6d ago 3 – running 0
Sun 11 Oct, 22:56 UTC15d ago 1 halved by day 1 9 days 0
Sat 10 Oct, 01:02 UTC17d ago 3 – 1.9 days 0
Sat 26 Sep, 13:24 UTC31d ago 1 halved by day 1 13.5 days 0
Tue 15 Sep, 00:50 UTC42d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is MapTesting, and is it online now?

MapTesting is up at this moment. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is MapTesting hosted?

There is no region published by MapTesting. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 131.153.158.236:28125.

What Rust version is recorded for MapTesting?

On Linux, MapTesting runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on MapTesting?

At the last refresh, MapTesting recorded 0 players across 30 slots. Averaged across seven days, the player count is 0, with a peak of 3.

In the rankings, which position does MapTesting hold?

Within the top 32% of all ranked servers: MapTesting at #7,155 for player hours, seven days recorded.

Wipe data

What is recorded on MapTesting on wipe day?

The recent wipes averaged a busiest count of 2 players. At 17 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On MapTesting, when do wipes occur?

No next wipe can be predicted for MapTesting: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 6 days 22 hours ago.

Rules and settings

Which rules and settings are recorded for MapTesting?

The name of MapTesting records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Tags

Where does MapTesting appear among the Rust Graphs lists and filters?

These Rust Graphs lists include MapTesting: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On MapTesting, what is meant by each tag?

The game's server browser reads these tags from MapTesting: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; oxidation (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join MapTesting?

Connect with client.connect 131.153.158.236:28125: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Other

oxidation
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded