StatusLive Servers online11,892 Players102,135 Populated3,937 Wiped · 3 h401 Interval5 min Date29 OCT 2026

DWG RG-S14792Server sheetchecked 19d ago

Evolution Project

Offline 131.196.198.143:28035 checked 19d ago

moddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#14,792top 67%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Evolution Project
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:48 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Evolution Project, and is it online now?

Evolution Project is offline at this moment; 19 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What location is recorded for Evolution Project?

No region is published by Evolution Project. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 131.196.198.143:28035.

What Rust version is recorded for Evolution Project?

Rust network protocol 2634 and build 166652 on Linux: that is what Evolution Project runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Evolution Project?

The latest refresh records Evolution Project as offline, last seen 19 days 18 hours ago.

Against other Rust servers, where is Evolution Project placed?

Player hours over seven days place Evolution Project at #14,792, within the top 67% of ranked servers.

Wipe times

What happens on Evolution Project on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Evolution Project?

The record of Evolution Project's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 15 hours ago.

Rules and settings

Which rules and settings are recorded for Evolution Project?

Gather rate for Evolution Project: not stated in the name. The group limit is 15 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Evolution Project appear among the Rust Graphs lists and filters?

On Rust Graphs, Evolution Project is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Evolution Project, what is meant by each tag?

The game's server browser reads these tags from Evolution Project: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts15 (Group limit): The team limit is 15; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Evolution Project joined?

Connect with client.connect 131.196.198.143:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts15,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts15
Group limit The team limit is 15.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded