StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S14575Server sheetchecked 30d ago

[BR/LATAM] LOBBY PRINCIPAL

Offline 132.255.18.198:28015 checked 30d ago

Connect
Players now 1/ 200 0% full
7-day average0peak –
Rank#14,575top 61%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [BR/LATAM] LOBBY PRINCIPAL
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - BR MainSA · groups of 16+ · weekly · 175 on average
783 / 800
02
Rustoria.co - BR LongSA · groups of 12+ · monthly · 65 on average
50 / 200
03
[BR/LATAM] Rust Na Veia | MAX 4 |SA · groups of 8+ · weekly · 34 on average
5 / 200
04
[wipe day] ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 30 on average
13 / 200
05
[BR/LATAM] ORIGEMZ | VANILLA | SOLO/DUO/TRIO | WIPE 23/10SA · groups of 8+ · weekly · 25 on average
0 / 300
06
[LATAM] Sudamerica United | 29/10 WipeSA · groups of 32+ · monthly · 23 on average
201 / 215
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [BR/LATAM] LOBBY PRINCIPAL, and is it online now?

Last seen 30 days 17 hours ago; right now [BR/LATAM] LOBBY PRINCIPAL is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

In which location is [BR/LATAM] LOBBY PRINCIPAL hosted?

Its name points to South America, though [BR/LATAM] LOBBY PRINCIPAL publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 132.255.18.198:28015.

On which Rust version is [BR/LATAM] LOBBY PRINCIPAL running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on [BR/LATAM] LOBBY PRINCIPAL. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on [BR/LATAM] LOBBY PRINCIPAL?

No response from [BR/LATAM] LOBBY PRINCIPAL; the server was last seen 30 days 17 hours ago.

Against other Rust servers, where is [BR/LATAM] LOBBY PRINCIPAL placed?

Within the top 61% of all ranked servers: [BR/LATAM] LOBBY PRINCIPAL at #14,575 for player hours, seven days recorded.

Wipe times

On [BR/LATAM] LOBBY PRINCIPAL, when do wipes occur?

Too few wipes are on record for [BR/LATAM] LOBBY PRINCIPAL to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 30 days 18 hours ago the current world was made.

Rules and settings

What settings and rules apply on [BR/LATAM] LOBBY PRINCIPAL?

The name of [BR/LATAM] LOBBY PRINCIPAL records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is [BR/LATAM] LOBBY PRINCIPAL played?

[BR/LATAM] LOBBY PRINCIPAL runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain [BR/LATAM] LOBBY PRINCIPAL?

These Rust Graphs lists include [BR/LATAM] LOBBY PRINCIPAL: Rust community servers, plotted. On the server list, these filters bring it up: Region: South America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on [BR/LATAM] LOBBY PRINCIPAL?

The game's server browser reads these tags from [BR/LATAM] LOBBY PRINCIPAL: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join [BR/LATAM] LOBBY PRINCIPAL?

In Rust, press F1 and type client.connect 132.255.18.198:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded