StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h65 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 11m ago

urihami

Online 133.117.77.15:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 12 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe150d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on urihami
Fig. 2

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is urihami, and is it online now?

At this moment urihami is online. About 5 days 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is urihami stable in the figures recorded?

Average server fps over the last 48 hours is 59; the lowest was 41. Counted at its highest: 195,116 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,044 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is urihami hosted?

No region is published by urihami. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 133.117.77.15:28015.

On which Rust version is urihami running?

Rust network protocol 2625 and build 152897 on Linux: that is what urihami runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on urihami?

0 of 12 slots on urihami are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for urihami?

Over the last seven days, urihami records #15,351 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on urihami?

The record of urihami's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 150 days 22 hours ago.

Map and rules

Which rules and settings are recorded for urihami?

The name of urihami records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has urihami loaded?

urihami runs a procedural map of size 6,000 with seed 548474, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does urihami appear among the Rust Graphs lists and filters?

On Rust Graphs, urihami is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On urihami, what is meant by each tag?

Tags published by urihami, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): The slot count is 12; ts8 (Group limit): The team limit is 8, which is the game default; v2625 (Protocol): Join only if your game is on protocol 2625; cs152897 (Build): Build: 152897; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is urihami joined?

Enter client.connect 133.117.77.15:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2625,gmrust,cs152897,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp12
Max players The slot count is 12.
ts8
Group limit The team limit is 8, which is the game default.
v2625
Protocol Join only if your game is on protocol 2625.
cs152897
Build Build: 152897.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded