StatusLive Servers online11,669 Players52,726 Populated3,296 Wiped · 3 h83 Interval5 min Date28 OCT 2026

DWG RG-S6182Server sheetchecked 1d ago

SlotJP Local Test

Offline 133.149.217.144:28015 checked 1d ago

moddedcarbon
Connect
Players now 1/ 4 25% full
7-day average1peak 1
Rank#6,182top 28%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75110:0013:0015:0018:0020:0023:00

Hourly average and peak, UTC.

Fig. 1Players on SlotJP Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is SlotJP Local Test, and is it online now?

SlotJP Local Test is offline at this moment; 34 hours ago is when it was last seen. For the last 2 full days the record is 24 of 48 hours up, 50% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

What location is recorded for SlotJP Local Test?

A region is not published by SlotJP Local Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 133.149.217.144:28015.

On which Rust version is SlotJP Local Test running?

Rust network protocol 2635 and build 168909 on Windows: that is what SlotJP Local Test runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for SlotJP Local Test?

The latest refresh records SlotJP Local Test as offline, last seen 34 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 1 players.

In the rankings, which position does SlotJP Local Test hold?

Over the last seven days, SlotJP Local Test records #6,182 for player hours: the top 28% of all ranked servers.

Schedules

Which times and days are wipes plotted at on SlotJP Local Test?

SlotJP Local Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 14 hours ago.

Rules and settings

What settings and rules apply on SlotJP Local Test?

No gather rate is stated in the name of SlotJP Local Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has SlotJP Local Test loaded?

SlotJP Local Test runs a procedural map, which the game generates.

Tags

Where does SlotJP Local Test appear among the Rust Graphs lists and filters?

On Rust Graphs, SlotJP Local Test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on SlotJP Local Test?

Tags published by SlotJP Local Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to SlotJP Local Test?

Enter client.connect 133.149.217.144:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded