DWG RG-S13890Server sheetchecked 24d ago
[Local] Build & Practice Server
Offline 133.201.143.224:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW27d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:05 UTC41d ago | 1 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [Local] Build & Practice Server, and is it up?
[Local] Build & Practice Server is offline at this moment; 24 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.
In which location is [Local] Build & Practice Server hosted?
No region is published by [Local] Build & Practice Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 133.201.143.224:28015.
What Rust version is recorded for [Local] Build & Practice Server?
On Windows, [Local] Build & Practice Server runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on [Local] Build & Practice Server?
No response from [Local] Build & Practice Server; the server was last seen 24 days 21 hours ago.
Against other Rust servers, where is [Local] Build & Practice Server placed?
Within the top 61% of all ranked servers: [Local] Build & Practice Server at #13,890 for player hours, seven days recorded.
Schedules
On [Local] Build & Practice Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
What wipe schedule has been recorded for [Local] Build & Practice Server?
The record of [Local] Build & Practice Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 9 hours ago the current world was made.
Map and rules
What settings and rules apply on [Local] Build & Practice Server?
The name of [Local] Build & Practice Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is [Local] Build & Practice Server played?
[Local] Build & Practice Server runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain [Local] Build & Practice Server?
The Rust Graphs lists that carry [Local] Build & Practice Server are: Rust build servers, plotted live and Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On [Local] Build & Practice Server, what is meant by each tag?
The game's server browser reads these tags from [Local] Build & Practice Server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to [Local] Build & Practice Server?
In Rust, press F1 and type client.connect 133.201.143.224:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.