StatusLive Servers online11,690 Players52,970 Populated3,210 Wiped · 3 h138 Interval5 min Date29 OCT 2026

DWG RG-S5762Server sheetchecked 7h ago

RustServer_5458

Offline 133.88.101.27:28015 checked 7h ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#5,762top 26%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75101:0003:0014:0016:0000:0002:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_5458
Fig. 2

Server performance

025507510001:0003:0014:0016:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:23 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustServer_5458, and is it up?

RustServer_5458 is offline at this moment; 7 hours ago is when it was last seen. About 1 hours ago is when it last restarted, measured from the uptime it reports. 54 of 168 hours up over the last 7 full days, which is 32% of the time. First seen by Rust Graphs on 11 October 2026.

Is RustServer_5458 stable in the figures recorded?

The last 48 hours give an average of 88 server fps and a floor of 72. Counted at its highest: 190,495 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,352 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustServer_5458 hosted?

There is no region published by RustServer_5458. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 133.88.101.27:28015.

On which Rust version is RustServer_5458 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_5458. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RustServer_5458?

The latest refresh records RustServer_5458 as offline, last seen 7 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 03:00 UTC, averaging 1 players.

What rank has been recorded for RustServer_5458?

Player hours over seven days place RustServer_5458 at #5,762, within the top 26% of ranked servers.

Schedules

What happens on RustServer_5458 on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for RustServer_5458?

RustServer_5458's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days 22 hours ago.

Rules and settings

What settings and rules apply on RustServer_5458?

The name of RustServer_5458 records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_5458 played?

RustServer_5458 runs a procedural map of size 5,670 with seed 16669, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain RustServer_5458?

The Rust Graphs lists that carry RustServer_5458 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_5458, what is meant by each tag?

The game's server browser reads these tags from RustServer_5458: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RustServer_5458?

In Rust, press F1 and type client.connect 133.88.101.27:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded