DWG RG-S15158Server sheetchecked 11m ago
RustServer_31435
Online 133.88.107.46:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustServer_31435, and is it online now?
Right now, RustServer_31435 is recorded as online. Counted from its reported uptime, the last restart was about 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 10 October 2026.
How does RustServer_31435 perform, as measured?
The last 48 hours give an average of 138 server fps and a floor of 109. Counted at its highest: 49,045 entities, buildings, deployables and the rest of the world included. 1,974 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustServer_31435 hosted?
A region is not published by RustServer_31435. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 133.88.107.46:28015 is its address.
On which Rust version is RustServer_31435 running?
On Linux, RustServer_31435 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on RustServer_31435?
At the last refresh, RustServer_31435 recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 0 players.
What rank has been recorded for RustServer_31435?
Over the last seven days, RustServer_31435 records #15,158 for player hours: the top 68% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on RustServer_31435?
Too few wipes are on record for RustServer_31435 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 5 hours ago the current world was made.
Map and rules
Which settings does RustServer_31435 run, and what rules?
No gather rate is stated in the name of RustServer_31435. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RustServer_31435 played?
Size 3,000 with seed 29215: that is the procedural map RustServer_31435 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain RustServer_31435?
The Rust Graphs lists that carry RustServer_31435 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer_31435?
Tags published by RustServer_31435, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is RustServer_31435 joined?
Connect with client.connect 133.88.107.46:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.