DWG RG-S15335Server sheetchecked 8m ago
RustServer_27598
Online 133.88.107.66:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:59 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_27598 online, and what uptime has been recorded?
Right now, RustServer_27598 is recorded as online. The uptime it reports puts the last restart at about 5 days 9 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 3 October 2026 is when Rust Graphs first saw it.
Is RustServer_27598 stable in the figures recorded?
93 server fps on average over the last 48 hours, and never under 70. Counted at its highest: 54,924 entities, buildings, deployables and the rest of the world included. 2,350 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustServer_27598 hosted?
No region is published by RustServer_27598. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 133.88.107.66:28015.
What Rust version is recorded for RustServer_27598?
On Linux, RustServer_27598 runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RustServer_27598?
0 of 50 slots on RustServer_27598 are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for RustServer_27598?
Player hours over seven days place RustServer_27598 at #15,335, within the top 69% of ranked servers.
Wipe times
On RustServer_27598, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RustServer_27598?
RustServer_27598's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days ago.
Rules and settings
Which rules and settings are recorded for RustServer_27598?
No gather rate is stated in the name of RustServer_27598. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has RustServer_27598 loaded?
Size 3,000 with seed 26: that is the procedural map RustServer_27598 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does RustServer_27598 appear among the Rust Graphs lists and filters?
On Rust Graphs, RustServer_27598 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer_27598, what is meant by each tag?
The game's server browser reads these tags from RustServer_27598: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join RustServer_27598?
Enter client.connect 133.88.107.66:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.