DWG RG-S8333Server sheetchecked 11m ago
RustServer_14482
Online 133.88.116.112:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:04 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RustServer_14482 online, and what uptime has been recorded?
Right now, RustServer_14482 is recorded as online. The uptime it reports puts the last restart at about 4 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
How does RustServer_14482 perform, as measured?
The last 48 hours give an average of 53 server fps and a floor of 31. Counted at its highest: 76,274 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,987 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustServer_14482 hosted?
A region is not published by RustServer_14482. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 133.88.116.112:28015 is its address.
On which Rust version is RustServer_14482 running?
On Linux, RustServer_14482 runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RustServer_14482?
At the last refresh, RustServer_14482 recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for RustServer_14482?
Player hours over seven days place RustServer_14482 at #8,333, within the top 37% of ranked servers.
Wipe times
On RustServer_14482, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak.
On RustServer_14482, when do wipes occur?
The record of RustServer_14482's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 11 days 21 hours ago.
Settings
Which rules and settings are recorded for RustServer_14482?
Gather rate for RustServer_14482: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has RustServer_14482 loaded?
Size 3,700 with seed 1034224783: that is the procedural map RustServer_14482 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain RustServer_14482?
On Rust Graphs, RustServer_14482 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustServer_14482, what is meant by each tag?
The game's server browser reads these tags from RustServer_14482: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to RustServer_14482?
Connect with client.connect 133.88.116.112:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.