StatusLive Servers online11,856 Players101,030 Populated3,903 Wiped · 3 h542 Interval5 min Date29 OCT 2026

DWG RG-S11963Server sheetchecked 22d ago

WHA_RUST_Server

Offline 133.88.116.44:28015 checked 22d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#11,963top 54%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WHA_RUST_Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC27d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 151 on average
87 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
130 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
148 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
60 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
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06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for WHA_RUST_Server, and is it up?

Last seen 22 days 6 hours ago; right now WHA_RUST_Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 20 September 2026 is when Rust Graphs first saw it.

What location is recorded for WHA_RUST_Server?

A region is not published by WHA_RUST_Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 133.88.116.44:28015 is its address.

What Rust version is recorded for WHA_RUST_Server?

On Linux, WHA_RUST_Server runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on WHA_RUST_Server?

The latest refresh records WHA_RUST_Server as offline, last seen 22 days 6 hours ago.

In the rankings, which position does WHA_RUST_Server hold?

Over the last seven days, WHA_RUST_Server records #11,963 for player hours: the top 54% of all ranked servers.

Schedules

What happens on WHA_RUST_Server on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 17 hours after the latest wipe, the crowd peaked.

On WHA_RUST_Server, when do wipes occur?

Too few wipes are on record for WHA_RUST_Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 7 hours ago.

Rules and settings

Which settings does WHA_RUST_Server run, and what rules?

The name of WHA_RUST_Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is WHA_RUST_Server played?

WHA_RUST_Server runs a procedural map of size 4,000 with seed 24994, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does WHA_RUST_Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WHA_RUST_Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on WHA_RUST_Server?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags WHA_RUST_Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join WHA_RUST_Server?

Connect with client.connect 133.88.116.44:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded