DWG RG-S15273Server sheetchecked 11m ago
RustServer_2680
Online 133.88.118.195:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:22 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RustServer_2680 online, and what uptime has been recorded?
RustServer_2680 is up at this moment. Counted from its reported uptime, the last restart was about 6 days 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of RustServer_2680 show?
The last 48 hours give an average of 43 server fps and a floor of 22. Counted at its highest: 101,873 entities, buildings, deployables and the rest of the world included. 4,467 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RustServer_2680?
No region is published by RustServer_2680. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 133.88.118.195:28015.
On which Rust version is RustServer_2680 running?
The platform is Linux and the version is Rust network protocol 2634 and build 166586 on RustServer_2680. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on RustServer_2680?
0 of 20 slots on RustServer_2680 are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RustServer_2680 placed?
Player hours over seven days place RustServer_2680 at #15,273, within the top 69% of ranked servers.
Wipe data
What happens on RustServer_2680 on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 27 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustServer_2680?
RustServer_2680's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 14 hours ago.
Rules and settings
Which settings does RustServer_2680 run, and what rules?
No gather rate is stated in the name of RustServer_2680. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for RustServer_2680?
Size 4,250 with seed 326082026: that is the procedural map RustServer_2680 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RustServer_2680?
The Rust Graphs lists that carry RustServer_2680 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer_2680, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer_2680 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is RustServer_2680 joined?
Enter client.connect 133.88.118.195:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.